Come into my dominion!
by Pyronic @ March 16, 2012
Come into my dominion!
Tonight you might want to sleep with your lights on because Shadow Demon has returned.
In today’s update you will find your usual collection of fixes and new features including parity with Dota’s 6.74 release and the ability to share unit control with your team mates.
Thanks to everyone that jumped on the Test Build and helped us test this update.
An Explaination of the 6.74 parity changes and a full changelog for Dota 1 6.74 can be found
here
Quote:GAMEPLAY
- Added Shadow Demon!
- Updated Dota 2 to 6.74 parity (Tournament mode will be updated to this next week)
- Fixed Dust of Appearance not affecting magic immune heroes.
- Added support for Shared Unit Control.
- Added support for Disable Help.
- Fixed illusion kill crediting.
- Bane: Fixed Nightmare being able to affect magic immune units.
- Bounty Hunter: Fixed Jinada proccing on friendly units and towers.
- Broodmother: Fixed Insatiable Hunger not being purgable.
- Broodmother: Fixed Incapacitating Bite missing a little bit of bonus damage (2/4/6/8)
- Pudge: Fixed being unable to hook Nightmared targets.
- Silencer: Fixed not gaining int with Last Word when a hero dies to Tornado.
- Warlock: Fixed being unable to force staff your Golem.
- Fixed Dark Troll Warlord's ensanre not revealing invisible units that are trapped in it.
- Fixed a case where using a courier to "Grab All" from the stash would fail to move all items.
UI
- Added copy + paste support.
- Fixed Flying Courier recipe not having a small stock cooldown (to prevent accidental multiple buys)
- Item Auras now show buff icon on the carrier (Basilius, Aquila).
- Fixed a case where an order to sell an item arrived soon after the item was used in a combine and resulted in the item being sold as well as combined.
- Fixed escape not closing in-game chat like it used to.
- Matchmaking, Coop and lobbies without bots now get server priority over single player bot lobbies.
- Fixed bug with copying text from another app into Dota 2.
- Fixed minimap to no longer display explored/unexplored.
AUDIO
- Fixed various sounds ignoring FoW.
- Fixed sound not muting when Dota 2 loses focus.
VISUALS
- Adjusted Venomancer injured animation.
- Added gold on treasure chest.
BOTS
- Added a difficulty level setting for coop bot matchmaking
- Made bots increasingly bad at last-hitting as you lower difficulty level.
- Fixed bug where bots wouldn't command non-illusion minions (ie. Necro guys).
- Bots that take damage from a nearby invisible hero (Radiance, Ion Shell) will now detect the hero as being nearby.
- Bots now have a moderate aversion to Radiance damage.
- Bots will now pick up Aegis/Cheese/Rapier even if human allies are nearby, after 3 seconds of the human not picking it up.
- Significantly increased the avoidance of the enemy fountain, should help to prevent fountain-diving.
- On Easy, bots won't focus on breaking channels with stuns.
- On Easy, bots won't try to dodge projectiles.
- On Easy, the bots will never push with more than 3 heroes.
- On Medium, the bots will never push with more than 4 heroes.
- Bots will no longer try to stun to break Windrunner chanelling Power Shot.
- Bots now know to try to avoid EMP, Dark Seer's wall, and Chronosphere.
- Added a bit of randomness to the Team Roam group-up location so they don't bunch up as much.
- Fixed bug that was causing bots to not consider invulnerable towers as potential TP targets.
- Adjusted how we calculate "too dangerous to TP into", so bots should be less suicidal when TPing in to defend.
- When bots really would like to defend a tower but are lacking the ability to TP there, we greatly increase the "consider going to the side shop to buy a TP" distance.
- Fixed bug where bots would path to the wrong location when farming a neutral camp.
1 comments
The Shadow Grows
by Pyronic @ March 13, 2012
Valve threw us a little curveball with last week's update, but its important enough to deserve a mention even without a new hero. From now on, Hero-less Updates will not get companion threads just for the patch notes, I'll list them all here.
The shadow grows…
http://blog.dota2.com/2012/03/the-shadow-grows/
March 9, 2012 - Dota Team
This week’s update is now available in the main Dota 2 client. You can find the changelog here.
We’re changing the way we release updates once more and will be updating the Test Build on Wednesdays. It will then be promoted to the Dota 2 release build the next day if no major issues are found.
Quote:GAMEPLAY
- Enabled Bane in Captain's Mode.
- Bane: Fixed the attack timing on when Nightmare gets transfered.
- Bane: Fixed Enfeeble working on Roshan
- Bane: Fixed being unable to attack allied Nightmared heroes to transfer the debuff.
- Bane: Fixed Nightmare being able to transfer to towers and wards.
- Batrider: Fixed being unable to easily pull units over cliffs with Flaming Lasso.
- Batrider: Fixed timing of Firefly damage ticks.
- Batrider: Fixed rounding error with Firefly damage ticks.
- Bloodseeker: Fixed Rupture hurting cycloned units.
- Chen: Fixed Holy Persuation interrupting allied channeling spells on cast (rather than upon tping).
- Death Prophet: Fixed Exorcism hitting an invisible hero if the hero was hit before.
- Death Prophet: Fixed Silence not affecting basic units.
- Dragon Knight: Fixed Elder Form's Corrosive Breath and Frost Breath working with DK illusions.
- Faceless Void: Fixed Courier interaction with Chronosphere
- Jakiro: Macropyre now does the correct amount of damage with a Scepter.
- Jakiro: Fixed Macropyre not hurting siege units.
- Omniknight: Fixed Repel canceling Ursa's Overpower.
- Outworld Destroyer: Fixed Astral Imprisonment being able to cause you to lose mana regeneration.
- Pugna: Fixed Netherward mana degen not showing the proper numbers for players.
- Spirit Breaker: Fixed Netherstrike vs cycloned units.
- Tinker: Fixed Rearm refreshing level 2 and 3 of Necronomicon.
- Ursa: Fixed Fury Swipes incrementing when the attack missed.
- Vengeful Spirit: Fixed Wave of Terror hp loss not properly functioning on magic immune units.
- Warlock: Fixed Golem being considered a creep for some spells like Paralyzing Casks.
- Attributes can no longer fall below 1.
- Fixed some issues with negative mana regeneration.
- Fixed Basher stacking with Spiritbreaker/Slardar/Faceless Void's bashes.
- Fixed Armlet not draining life while you are magic immune.
- Fixed couriers not being able to use wards.
- Fixed temporary trees (like Sprout) not respecting the pause.
UI
- Changed Empowering Haste passive legacy key to G to avoid stomping H (halt).
- Captain's Mode now has 5 bans once again.
- Added countdown when unpausing the game.
- The spectator graph events now get correctly cleared when rewinding in a demo.
- The tooltip for Doom now correctly updates when Doombringer has a Scepter.
- Inventory keys are now hidden while spectating.
- The combat log now works while spectating and in replays.
- Fixed a bug where the minimap was unclickable after spectating a game in player perspective mode.
VISUALS
- Dragon Knight plays a range-enabled effect when Dragon Tail is cast while in dragon form.
- Lifestealer now has his own variation on the lifesteal effect rather than using the generic one.
- Updated Lifestealer's Open Wounds and Infest effects for clarity.
- Updated Bloodseeker's Rupture effect (added blood trail so it's more obvious).
- Added Team Only Marker for Kunkka's Ship
- Fix to unit rings sometimes getting offset from the unit at low framerate/high replay playback speeds
- Perf and visual tweaks to Alchemist's Acid Spray
- Made Pudge's hook conform to terrain for more accurate visual read
- Tinker Rockets now visually show duds when no enemy units are available
- Fixed buildings visually popping back to earlier state when being damaged repeatedly.
- Optimized tree destruction effects and fixed crash in certain situations when many were destroyed simultaneously
- Fixed Split Earth drawing in FoW in some situtaions (Roshan)
AUDIO
- Updated Rupture effect.
- Announcer now says "Single Draft" when starting single draft mode.
- First Blood lines now play mapwide.
-Added rival taunts and misc. lines to Razor, Zeus, Tiny and Tidehunter to fill out basic voice set.
BOTS
- Bot difficulty now defaults to Normal.
- Re-added ability for bots to team-roam-and-gank enemy heroes during the latter part of games.
- dota_bot_dump_state can now be run in non-cheat-enabled games.
- Fixed cases where Juggernaut would use Blade Fury and Razor would use Plasma Field when there weren't enough creeps nearby.
- Added Passive bot difficulty level, in which they won't do anything but lane.
- Loosened the time-to-arrive constraints for deciding to defending a lane (should improve base defense).
0 comments
Star Ladder Dota 2
by Pyronic @ March 12, 2012
The long awaited Star League's Dota 2 Star Ladder is finally about to start.
http://www.youtube.com/watch?v=F0kApjYEWHM
Full Schedule and information can be found in Russian
here
The league will end with 4 teams being invited to play in a best-of-three double elimination Grand Final which is scheduled to be played in person from the 26th to 29th of April in Kiev.
No streaming information yet, joinDOTA's Tobi-wan is trying to get the rights to stream and commentate the matches in English but nothing has been finalized yet.
16 teams are competing for $15,000 in cash
Prize Breakdown
1st - $6,000
2nd - $3,000
3rd - $2,500
4th - $2,000
5th - $500
6th - $400
7th - $350
8th - $250
Teams
PR
NEXT.KZ
Darer
Its Gosu
Quantic Gaming
E-Sahara
CLG.Dota2
Mouz esports
FnaticRC
Infused
DTS.Dota
Na`Vi
MTW
Western Wolves
EvilGeniuses
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Techlabs Cup Announces Na`Vi vs DTS Showmatch
by Pyronic @ March 12, 2012
Announced a while back, the Russian TECHLABS Cup is coming up soon, and although this Dota 2 showmatch between Ukranian Na`Vi and Russian DTS (Formerly The Retry) is only a minor side event, $3,000 is still up for grabs. The event is taking place in a mall called Mega Khimkii in Moscow.
joinDOTA.com 's TobiWanKenobi will be providing the English commentary for this showmatch while V1lat will be providing the Russian commentary
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Now your nightmare lasts forever.
by Pyronic @ March 3, 2012
After a little bit of a break we're back here at Solomid with all your relevant Dota 2 News. Bane Elemental was pushed to the "Live" Dota 2 Beta client this week, I'm pretty happy with this patch as Bane was always one of my favorite Heroes in DotA
Quote:Fear the dark, for you are in the presence of Bane.
Today’s changelog is available
here.
We are looking forward to The Defense Grand Final this weekend, between Na’Vi and Quantic Gaming. Head over to joindota.com for more details and times. You can also find this over there.
As per our new release schedule, the Test Build has also been updated. You can check out its changelog
here.
Cyborgmatt has become slightly Infamous for dumping and analyzing new patches in the Dota 2 beta,
here's what he's pulled from the Test client this week
1 comments
CounterLogicGaming sponsors European Dota 2 squad exPerience
by Pyronic @ February 6, 2012
Longtime visitors to Solomid.net will no doubt know who CLG is, and even after parting ways with Absolute Legends, they're stepping out again, this time sponsoring one of the best (previously) unsponsored Dota 2 teams in the world. The all-Swedish team exPerience (xP) has continually performed very well in DotA 2 events recently beating teams like NEXT.kz and Dreamhack Winter champions mTw. The new roster for CLG.dota2 is:
Loda (Captain)
Akke
Miracle
Pajkatt
Pinoy
Roster page is here:
http://clgaming.net/players/3
3 comments
The Premier League and statements made for and against Evil Geniuses
by Pyronic @ February 6, 2012
After EG played against Mineski with only Lacoste and Playmate and 3 stand-ins yesterday, instead of playing a 2nd match they forfeitted outright and many people were left wondering what happened, why EG didn't show up, why they forfeitted the 2nd game etc.. a little while later Maelk posted in the comments of the match info on
GosuGamers (comment 53 & 62)
Quote:We pulled out of TPL after having to forfeit the fnatic-match.
LC and PlaymatE decided to play first game with 3 stand-ins for the fun of it.
Apologies to everyone who thought we were still participating in the league
...
No, they didn't know that we had pulled out of the tournament. We discussed it last weekend when we had to forfeit the fnatic-game, and later this week Fear, MiSeRy and I decided it would be for the best to forfeit it because its timeschedule was a pain in the ass for us and we didn't want to play numerous BO2 matches on US West hosts.
PlaymatE and Lacoste was approached by TPL at 2'o'clock today to play the match, and wasn't aware of whether or not we had decided to pull out, so they tried to get it played.
Around the same time, management in The Premier League seemed fed up with EG, the FF for their 2nd game against Mineski was their 2nd and they expressed frustration with EG for being late "several times" They put up a poll on their facebook page asking for opinions on what sort of punishment they should give out. This was a pretty heavily skewed poll and the way everything was worded was basically a death sentence to begin with.
That evening, management at TPL had then heard about Maelk's aforementioned comments over on gosugamers.net and made their decision:
Quote:EG banned from the Premier League. Team Fire to fill the empty slot
The Premier League wants to establish itself as a serious and a professional league. Our aim is to promote and develop, through the game of Dota 2, the Electronic Sport in general. We know that we are not as professional as we would like to be for now. However, we are trying our best to improve. We did put a lot of efforts and spent a lot of time in order to make this league alive and bring forth a $10,000 prize.
We all agree on the fact that EG is made of stars and talented players. But is that enough? We think that they clearly lack manners and professionalism. Everyone can make a mistake, but when this becomes a habbit, it simply cannot be tolerated.
At this point many fans who had been following this, without a lot of information or any "Official" statements for EG had mostly condemned them, with a picture being painted by TPL that they were bad mannered, uncooperative and difficult to work with, perhaps even purposefully aggravating TPL (and the fans who were watching the stream that morning).
Presumably, Maelk saw what had happened and realized that his previous comments weren't sufficient to explain what had really happened from their point of view, he posted this breakdown of the events over in a thread on TeamLiquid.net where a user wanted to discuss the recent drama, even linking
Artstyle's blacklisting to these events with Evil Geniuses. (Before Maelk posts in the thread, Tobiwan of joinDOTA.com does provide some of his own comments regarding Artstyle and EG/TPL, and are worth a read.)
The thread
here contains the full post but I'll put some snippets here.
Quote:I think the most disturbing part about the scene in its present state is how misinformed most people are.
It is painfully obvious to me that we, EG, should have been more pro-active by informing players, teams, administrations and newssites about our decision to leave the tournament and that we should have done it much sooner than we did. Needless to say we're paying the price now and due to our inconsiderateness most of the community has the wrong idea about what actually happened and why it did. We're not solely to blame for that though.
Sites has been taking things out of context and published news on The Premier League kicking out a prestigious team for their sloppy attitude towards the matches of said league. This would all be fine if that was actually what had happened. Most sites completely ignores to mention that EG had already left the league prior to this happening, and that EG had already informed TPL about their desire to do so a week before, should TPL go about their business the way they saw fit. Which they ultimately did.
Several sites, if not all, reports that it was a consequence drawn by TPL and portrays the news as some sort of punishment towards EG leaving out any kind of background information or indepth research which essentially ought to be journalism 101. Some sites reports a comment, made by myself on a matchticker on a community-website, as a 'statement' the same way OP quoted me, while others completely ignores the fact that there's always two parties in a quarrel and mindlessly copies the statement brought by TPL.
Quote:... An hour passes by until finally a response to this is made by The Premier League in which they stated that they 'decided to kick EG from Premier League' in a newspost otherwise full of incorrectfulness, lies and slander. I'm not going to go into how to run a league professionally as that is solely up to the organizers if they wants to interact with their viewerbase in these decisions and how they want to go about treating the teams and players participating in their league. What I am going to do is try to explain to everyone why we decided to pull out and furthermore shed some light on the falsehood of The Premier Leagues Facebook-news(?)
What follows that is a very detailed explanation of a lot background information about Maelk, EG, TPL management Laurent 'Ange' Blum, and accounts of several previous events from his perspective that completely shed a whole new light of what had previously been a very one-sided look. Maelk dissects much of TPL's release about the banning of Evil Geniuses, and describes events how he remembers them, much of which directly contradicts TPL's claims. At the end of the post Maelk finishes with a summary and light criticism as well as acknowledging that his point of view and subsequent speculation is no more objective than The Premier League's releases have been.
Quote:Alright, there you go. There's the side to it that not everyone knew. Feel free to judge us now that I've made it clear from our side of things, and I fully understand those who thinks we've approached the league with an arrogant attitude, because admittedly we have. I realize the newswriters of the various sites aren't necessarily educated in the field of journalism, and that they are for the most part doing this on a voluntary basis, but when you're in a position where you're meant to inform and enlighten people, better treat your job with respect and dignity and dedicate the time and work into it that it demands. These copy+paste and The Sun-headlines really gets us nowhere.
We'll see where this turn of events will take us, Evil Geniuses has no desire to get back into The Premier League, but it remains to be seen how the public will treat all of this information, and decide who they want to believe. This post will continue to be updated, should more statements from either side arrive.
UPDATE: Maelk did an interview with joinDOTA.com:
http://www.joindota.com/en/news/2476-maelk-all-we-really-want-to-do-is-play
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DotA 2 E-Sports Roundup #3
by Pyronic @ February 5, 2012

Late breaking update here as mTw has announced roster changes of their own with Matrim and kuronity leaving the team and Tulex and BENTZER filling their spots. since the winter Dreamhack where mTw dominated they have been struggling to come up with victories which prompted mTw management to push for roster changes. You can read the full article from mTw along with statements from team leader synderen and new members Tulex and BENTZER
here

One piece of Non-tournament news, as EG, Evil Geniuses officially adds Maelk and Lacoste to the roster. Demon is officially now backup for the team and Pajkatt has left the team entirely to join xP
joinDOTA.com's The Defense:

The Defense's second group stage has come to a close and is now moving into the playoff stage, with 6 teams remaining going into a double elimination bracket with the top 4 teams starting in the winner's bracket and teams 5 and 6 starting in the lower bracket. The Teams remaining are (in order) DD(Fomerly SK) and aL and PANZER from group 1 and Na`Vi, EG, and Dignitas from group 2. you can check out the full bracket over on joinDOTA
here
DotA2Replays.org's Brawl (DRB)

The DRB Qualifier #3 ended with mousesports defeating NEXT.kz to earn the third spot alongside aL and FIRE, and now Qualifier #4 is going live in just under an hour! A lot of great teams are still in the running including North American teams Its Gosu, What is Dusa Saying?, and co9.GDT! You can see the brackets and links to the live streams
here
The Premier League with Twitch.tv and DotACommentaries

Breaking news with the Premier league now, after a poor preformance with 3 stand-ins this morning and forfeitting their 2nd match vs Mineski, the hosts of the Premier league have put up a poll on their facebook page asking whether or not EG should be punished.
http://www.facebook.com/pages/The-Premier-League/195514240536406 Maelk commented on Gosugamers that EG actually quit the league but had not apparently made this aware to tournament hosts and that is why Lacoste and Playmate played with 3 standins for the match this morning.
Infused Cup DotA 2 Tournament

After an amazing finish by team FIRE they have won the Infused DotA 2 Cup. You can find vods of the matches over on
joinDOTA.com
cyberarena.tv's Star Ladder: Star League

Still nothing major out of the Star Ladder.
DotA 2 Europe Challenge

DD(Formerly SK) have won the Dota 2 Europe challenge and walk away with 1000Euros. Things have really been looking up for DD even after leaving SK. VoDs can be found on
joinDOTA.com
Cyber eSports Gaming League

A new event has been announced, CEGL is promising bimonthly tournaments for $1000 in prizes and is open for registration now.
A beta run of the league will be starting in 2 weeks, so it will be some time before we hear a lot coming out of this. Still another week till CeGL should be kicking off, we'll have more information when it becomes available.
1 comments
SK releases their DotA 2 Team
by Pyronic @ January 30, 2012
http://www.sk-gaming.com/content/36471-SKs_DotA2_team_has_been_released
Big news today out of the European pro scene as SK drops their DotA 2 Squad.
"SK Gaming can officially announce that its DotA2 team has been released from the organisation. Circumstances arose which meant it was best for both parties to go their separate ways. SK Gaming thanks the DotA2 team for their efforts and wishes them well."
SK Gaming DotA2 housed the following:
Martin 'AngeL' Olsen
Sylvester 'Link' Hoelgaard
Brian 'MaNia' Strandby
Mikkel 'miGGel' Berg
Christoffer Borregaard 'Ryze' Winther
Alexander 'CalculuS' Rathcke (removed mid-January)
SK player manager Min-Sik 'reis' Ko's statement:
Quote:"I first met the team at ESWC Paris and signed them before Dreamhack Winter. When both sides signed the contract we agreed on talking about better conditions at end of January 2012.
Right now it is hard to see where dota2 is going and it is still in the beta version, so we couldn't find an agreement between both parties. I am very thankful for the effort that those guys put into the game for SK and hope that they will find a new organization which can fulfill their needs."
This has come as a huge surprise as SK have been preforming very well in recent tournaments, we can only hope that the EX-SK Danes manage to find a sponsor that will fit them better as a team.
0 comments
My bones ache for vengeance
by Pyronic @ January 27, 2012
http://blog.dota2.com/2012/01/my-bones-ache-for-vengeance/
"Clinkz the Bone Fletcher has risen from his grave and from the looks of him, he looks a bit upset.
We’ve been glued to our monitors watching the matches coming out of The Defense, make sure you stop by and check them out.
Next week we will change the way we ship new content to you every week. As mentioned in our previous update, old replays will stop working then, so don’t forget to save your favorite moments out to a video format."
Lastly, patch notes can be found
here.
0 comments